Abilities: Nocturne appears to be a bruiser with minor initiating skills, who excels at hunting down his targets, thanks to a Ghost-like movement buff anytime he’s chasing someone he’s hit with Q. He looks like he could be a potential jungler with his passive and attack speed items, depending on how much it heals for.
- Duskbringer: Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed.
- Shroud of Darkness: Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne fades into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
- Unspeakable Horror: Nocturne plants a nightmare into his target’s mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
- Paranoia (Ultimate): Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
- Umbra Blades (Passive): Every 10 seconds, Nocturne’s next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne’s physical attacks reduce this cooldown by 1 second.
Wow thanks man, this looks like I can get some nice set ups with this toon next time i play, thanks for the info!
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